You callYou keep the Hammer: 11%You barkThe Hammer passes left; you’re last: 44%
Each seat shows its chance of the pencil when everyone holds a random hand. The Hammer picks the game to suit their dice, so they take the pencil only 11% of the time; every other seat takes it 44–45%, wherever it sits. An even share is 33%. A bark hands that edge to the next player, so even the worst roll does better calling. Check your hand in the Strategy Assistant.
20,000 simulated rounds per table size, played out by the game engine with the site’s bots, who never bark. Stronger players who refuse more shrewdly may shrink the Hammer’s edge.