🐶 Barking
Strategy
A strategic decision to pass your turn when you have no good calls and don't want to risk a bluff.
When Should You Bark?
Adjust the thresholds to see which hands warrant barking
Weak Hands (12 matching rolls, 320 total occurrences)
[1, 2, 4, 4, 5]
Flexibility: 4 · Best:
10-3 (low) · 61
Occurs 60× in 7,776 rolls
[1, 2, 4, 6, 6]
Flexibility: 4 · Best:
10-2 (low) · 63
Occurs 60× in 7,776 rolls
[1, 1, 1, 2, 4]
Flexibility: 3 · Best:
Razzle · 62
Occurs 20× in 7,776 rolls
[1, 1, 1, 3, 4]
Flexibility: 3 · Best:
Razzle · 62
Occurs 20× in 7,776 rolls
[1, 3, 4, 4, 4]
Flexibility: 3 · Best:
Razzle · 61
Occurs 20× in 7,776 rolls
[1, 4, 4, 4, 6]
Flexibility: 4 · Best:
10-2 (low) · 63
Occurs 20× in 7,776 rolls
[2, 2, 2, 5, 6]
Flexibility: 4 · Best:
10-3 (high) · 58
Occurs 20× in 7,776 rolls
[2, 3, 6, 6, 6]
Flexibility: 3 · Best:
Boss · 55
Occurs 20× in 7,776 rolls
[2, 4, 5, 5, 5]
Flexibility: 4 · Best:
10-2 (high) · 63
Occurs 20× in 7,776 rolls
[2, 5, 6, 6, 6]
Flexibility: 3 · Best:
Boss · 55
Occurs 20× in 7,776 rolls
[3, 4, 4, 4, 6]
Flexibility: 4 · Best:
10-2 (high) · 63
Occurs 20× in 7,776 rolls
[3, 5, 6, 6, 6]
Flexibility: 3 · Best:
Boss · 56
Occurs 20× in 7,776 rolls